We’re back with a brand new episode of Inside RoboCo, our behind-the-scenes YouTube series centered on our developers and all things RoboCo!
Hosted by our Lead UI/UX Designer, Joe Horan, this episode focuses on RoboCo tools! Are you curious about what games inspired these tools or how we test them for PC and VR? How about if there will be more tools in the future? Joe answers those questions and more!
What was your favorite moment of the episode? Let us know in the YouTube comments section, and make sure to like the video if you want to see more content like this from our team! You can also share your thoughts with us on Twitter, Facebook, Instagram, and more!
This latest episode of Inside RoboCo is the start of what we hope to be an explosive year on YouTube, so make sure to subscribe if you haven’t already! You can also check out past episodes of Inside RoboCo here.
And that’s it for this week’s devblog! Next week, we’re recounting the (mostly) complete history of RoboCo. Filament Games has been hard at work on RoboCo for almost five years now, so there’s sure to be boatloads of new information and interesting facts for you to enjoy!
See you next Friday!
Don’t forget to add RoboCo to your Steam Wishlist!